Think I've finally got the camera moves sussed. I've been having terrible trouble getting the camera to move smoothly, as every mistake I made moving it has resulted in the camera following the mistakes on the final animation. Think I've got it sussed - no more auto! This is keyframes made by using the set key & key 'key' at starting and closing point. I had avoided the circle on the initial mapping, but on the animation it went through it, so the computer had worked out the most direct tween, so just needed to add an additional keyframe at frame 40 and I had a controllable camera. This is a real breakthrough for me and SOOOO EXCITING! lol
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