![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkjS6fmju0v_yX7MKm0GWG0Fj8ooeNqfptyYnwQUarb2ifbLVsuhh-wrVP5kJdgaFXAtOBoWAQMmKFAweJ4oaneiTtG4a7dsq4Sym8mgpOegt-lo73bVw-ux-KGUdNVLmhyphenhyphenRyzQVKDXaXm/s320/coat+test1.jpg)
Thursday, 15 November 2007
Problems Problems...
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkjS6fmju0v_yX7MKm0GWG0Fj8ooeNqfptyYnwQUarb2ifbLVsuhh-wrVP5kJdgaFXAtOBoWAQMmKFAweJ4oaneiTtG4a7dsq4Sym8mgpOegt-lo73bVw-ux-KGUdNVLmhyphenhyphenRyzQVKDXaXm/s320/coat+test1.jpg)
Saturday, 10 November 2007
Playing with Max
Playing with Max
I must admit I am a novice at 3D Max, so this week realising how quickly the end of semester is looming I sat down and worked through some of the tutorials in Max 9, and it was a real eye-opener. Firstly the range of possibilities is enormous, but secondly, how the heck can someone learn all the different hidden menus! The bouncing ball tutorial had me opening up sub-boxes to show different things that I would never have ever found on my own. The layout of the programme is definitely NOT HCI friendly!
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-ldlKVgZ8-2UC3G8HNxSulKiU66fp8oCmT9TQmqk-EbIZ_zO80ptLhraX7NWYju-X8ZadQ9L4lh5W2l20VMPYDfeKIrMKzUyc4ZZFHDPpj6U-Xcn_kFh3-GNGzJJR7BXFa18q75yOYYoL/s320/cake-render.jpg)
Monday, 5 November 2007
Camera Moves
Think I've finally got the camera moves sussed. I've been having terrible trouble getting the camera to move smoothly, as every mistake I made moving it has resulted in the camera following the mistakes on the final animation. Think I've got it sussed - no more auto! This is keyframes made by using the set key & key 'key' at starting and closing point. I had avoided the circle on the initial mapping, but on the animation it went through it, so the computer had worked out the most direct tween, so just needed to add an additional keyframe at frame 40 and I had a controllable camera. This is a real breakthrough for me and SOOOO EXCITING! lol
Subscribe to:
Posts (Atom)